


You can also hook up a controller and the game controls phenomenally that way with the control sticks, but if you don’t have one, then tapping on your screen is the only way to go. Once you finish off the robots attacking you, you find that controlling the main character Leo is quite easy, as you place a pin down by pressing on the screen, and he will walk there automatically. Turns between your characters and foes are shown in a helpful graphic at the bottom of the screen and will allow you to easily determine the course of action you should take.
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Dialogue between Leo and the robots is witty and sometimes hilarious and adds a lot of personality to the interactions.Ī combat tutorial then fires up almost immediately afterwards, which shows off the unique direction-based skill system and how to target multiple enemies at once. His robotic companions, Prickle and Clicker, try to help him fill in the gaps as by explaining how he got there, what his mission is, and how they can escape the factory they currently find themselves in. Your protagonist Leo awakens from an explosion with only his name and a singular memory. While the current build of Fantasian is only the first instalment of a two-part adventure, there’s a huge world to explore with plenty to do. bird?"īringing a console-quality role-playing game to mobile I’m sure wasn’t easy, but it delivers the classic feel of the RPGs beloved the world-over and takes the genre into uncharted territory with an art style that delivers an unreal clarity and nearly tangible detail that is breathtaking as each new scene is revealed. Tales of the Mirror review - "My Kingdom for a.Hironobu Sakaguchi has been blessing consoles with his Final Fantasy games since the beginning, and while this game feels different enough to distinguish itself from previous titles in the series, it is absolutely that style of a role-playing game. Read on through our Fantasian review and find out why is it so special. Now that we have it in hand, it not only delivers on what we’ve seen but it plays like a dream, too. Players can then jump into a Dimengeon when they want and enjoy the satisfaction of wiping them all out at once.When Fantasian was first announced and the developers showed off a unique world filled with diorama-made graphics and detailed 3D characters, it begged the question of how it was possible to achieve such fidelity on a mobile device. Mistwalker calls it the Dimengeon system - a mashup of dimension and dungeon - and it sends the monsters that players encounter to an alternate dimension. Unlike the classic Final Fantasy games that Sakaguchi created, where a fight with a group of enemies could arrive unexpectedly, Fantasian lets players deal with random encounters. The miniatures-based environments give the game a unique sense of charm and warmth, Sakaguchi said in an interview with Polygon, and helped inform Fantasian’s game mechanics.įantasian features a system that twists how players deal with random monster encounters. The game’s 3D characters are overlaid on top of them. Mistwalker’s RPG was built using more than 150 handcrafted physical dioramas. Fantasian has it all: turn-based battles, an amnesiac hero, a cast of pretty protagonists on interweaving adventures, and, of course, an airship.īut Fantasian stands out for one design decision that has garnered attention. Fantasian, the new adventure from Hironobu Sakaguchi’s studio Mistwalker, is a classic Japanese role-playing game at heart.
